Additionally, it fixes a bug that causes music to increasingly speed up when player gets damaged across rooms without healing. It also improves sound capabilities of the game, making the audio driver switch from 22050Hz 8bit audio driver to 44100Hz 16bits. Moreover, this mod/patch adds a new 3D rendering mode with more precise transformation methods that fix wobbliness and texture warping. Not only that, but the team plans to implement OpenGL and DirectX11 in a later versions. As such, PC gamers can expect improved compatibility with modern GPUs. Going into more details, Dino Crisis Rebirth replaces DirectDraw 5.00 with DirectX 9. However, if you have the install data from any Japanese version, you can use this SourceNext patch to make it compatible with Classic REbirth. This is a crucial detail as the mod/patch will not work with the MediaKite release. And today, we are happy to report that this mod is finally available for download.ĭino Crisis Classic REbirth is an unofficial patch for the Japanese SourceNext PC version of Dino Crisis. Back in January, we informed you about a Remaster Mod for Dino Crisis, called Dino Crisis Rebirth.
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